King will be visiting you and apologise for the decision of Glough to imprison you

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It is necessary to communicate with Hazelmere However, you can only communicate with him using one of his sign languages, because otherwise, you won't comprehend his language. He will send you a message following the taking and studying your Bark sample.

Return in the direction of The Grand Tree and tell King Narnode the message above. The King will request that you translate three lines. Simply select the lines from the options available. If you struggle to match the correct answers, simply continue to select "None one of them" until you find a proper option. First line will require you to select the third set of choices that are offered. He will explain that someone made Hazelmere give away Daconia rocks using his seal. Additionally, you'll be informed that this was created as an "fail-safe" and could create serious issues for the tree, or even end up killing it. The tree's owner will request you to chat with his tree guardian head, known as Glough. Travel south of to the Grand Tree, where you'll be able to find Glough. Talk with him. He will assure you that he can solve your issue.

This is the location where Glough is located.

Investigation

Items required: Teleport out of Karamja and 1.000 coins If you've been unable to help Femi.

Talk with King Narnode Shareen again. He will tell you that Glough took a man who was carrying the Daconia rocks and imprisoned him. Go to the upper floor on The Grand Tree and speak with the prisoner.

The prisoner, who is named Charlie the prisoner will inform you that he just followed Glough's orders and that you should check the your head tree guardian's home for evidence. He also explains that the Daconia rocks were handed the rocks by Hazelmere. After you reach the house of the Gloughs, look through within the cupboard, and then take the journal. Head back to Glough to show him the evidence. He'll order guards to assault you and lock you in the cell with Charlie's. Talk with Charlie and find out what he knows about Karamja's Ship Yard on Karamja. He will send you the access password.

Chatting with Charlie.

King will be visiting you and apologise for the decision of Glough to imprison you. King advises you to swiftly get away on the Gnome glider which is situated on the top floor inside the Grand Tree. Be extra cautious in the presence of guards, who watch the entrances closely. When you are at the glider, you can talk to the pilot and he will take you to the Ship Yard.

Karamja

Unfortunately, after you reach cheap RS gold the west point at the Ship Yard, the glider will fall over. Starting running east immediately after the landing and be prepared for level 53 jogres, who will start attacking you. Be wary if you're on low level. You should try to open the gate when you reach The Ship Yard, although, there is a Shipyard worker will stop you. You must inform him that you're following Glough's directions and hand him the password that Charlie provided you with previously. Shipyard workers will let the shipowner in after hearing the password.