And the manner that the matches coexist with PSO2 Meseta the block-like system! Im officially hyped now, thank you pso2 devs for clearing everything up! Perhaps not the biggest fan of how there appears to be two completely distinct body meshes for style, and it cannot be mixed and matched. No matter very satisfied with how this is all playing out. Maybe because of how New Genesis's Physique Character is likely having extra details such as Skin Lustre and Moving Finger animations that must not be transferred over to PSO2 base game, The only wish I had is that a single daythey would patch every fashion to be mix and mash possible, such as for example, utilizing a CAST arm in NGS while the other components are PSO2 components to maintain the fingers moving .
Yeah it certainly has to do with basically different body rigging about the new outfits, along with insufficient resources (money and time ) to upgrade rigs on present outfits. Considering everything Sega is doing at the graphics overhaul, there is no way this limitation would be set up if it was a simple fix. And there's a quite a great deal of outfits, especially on JP side. I truly hope they just gradually update clothing over time especially the exclusive ones from the product codes and collabs. I would not mind if they make them into a separate NGS scratch if it will incentivize them to do this. This is really wonderful. I really do hope though that they gradually update the aged PSO2 Outfits and Layered wears to let finger movement farther down the road. Notably Collaboration outfits and layered wear (Half-Life, Persona, Anime Collabs, etc).
Seems like a perfect opportunity for them....to sell them as Scratch items and call them the"GVS" models or something. Yeah, I fully expect them to cheap Phantasy Star Online 2 Meseta go this route. I've worked in the market previously and rigging up fingers is not hard work, the matter is how many costume things would need to be modified without a monetary justification. Plus giving people fully working items with all the benefits (on what's basically a new game) could deincentivise players purchasing the"new" stuff. Yeah. They already release across the years the very same outfits (sky/night/blue/gv/b/etc.) And then the ones that you could recolor costs exchanging scratch things for a shade pass.