Long have Guardian Druids waited.
After per week of grappling with Quaking in Mythic+ dungeons, especially at Hyrja in Halls of Valor and Balakar Khan within the Nokhud Offensive, the weekly reset is finally here. The weekly reset will, apart from a fresh group of Mythic+ affixes, introduce major buffs to Guardian Druids which have been struggling since the beginning of season one, Death Knights, and much more buffs to Restoration Shamans.
Aside from that, Community Feast, the primary source of Renown farming for that Iskarra Tuskarr faction, will happen every hour and a half rather than three hours. And finally, Blizzard Entertainment has heard our prayers and increased the gold rewards for world quests.
Here’s every change visiting Dragonflight this weekly reset.
Death Knight
Blood
[With weekly restarts] Heart Strike damage increased by 15 %.
[With weekly restarts] Blood Plague damage increased by 15 %.
[With weekly restarts] Blood Boil damage increased by 15 %.
[With weekly restarts] Death and Decay damage increased by 20 %.
[With weekly restarts] Shattering Bone damage increased by five percent.
[With weekly restarts] Sanguine Ground damage while inside Death and Decay increased to 6 percent (was 5 %).
Frost
[With weekly restarts] Unleashed Frenzy's duration increased to ten seconds (was six seconds).
[With weekly restarts] Cleaving Strikes Obliterate now hits two additional targets (was one).
[With weekly restarts] Frost Fever damage increased by 15 %.
[With weekly restarts] Glacial Advance damage increased by 20 %.
[With weekly restarts] Frost Strike damage increased by 10 %.
[With weekly restarts] Frostwhelp’s Aid damage increased by 100 %.
[With weekly restarts] Frostscythe damage increased by 35 percent.
Druid
Fixed an issue that caused Nature’s Vigil to transfer damage from Verdancy and Embrace from the Dream.
Nature’s Vigil damage won't target enemies in crowd control, stealth or invisible enemies, totems, or enemies from combat using the Druid.
Guardian
[With weekly restarts] Armor bonus from Ironfur increased by 20 %.
[With weekly restarts] Reinforced Fur increases armor from Ironfur by 15 % (eight percent) and Barkskin’s damage reduction by 10 % (5 %).
[With weekly restarts] Ursoc’s Fury now grants absorb shield according to 50 percent of harm dealt by Thrash and Maul (was 30 %).
[With weekly restarts] Reinvigoration’s Frenzied Regeneration cooldown reduction increased to 20/40 % (was 15/30 %).
[With weekly restarts] Layered Mane’s opportunity to trigger increased to 10/20 % (was 5/10 %).
[With weekly restarts] Lunar Beam healing increased by 230 percent and cooldown was reduced to 1 minute.
Restoration
[With weekly restarts] All healing is reduced by three percent. This does not affect PvP combat.
Evoker
Devastation
Living Flame healing will once more have an opportunity to grant Essence Burst when cast with Leaping Flames.
Preservation
[With weekly restarts] All healing was reduced by 5 %.
Hunter
Beast Mastery
[With weekly restarts] Damage dealt by Hunter and pet abilities increased by 5 %.
Marksmanship
[With weekly restarts] Damage dealt by Hunter and pet abilities increased by 5 %.
Survival
[With weekly restarts] Damage dealt by Hunter and pet abilities increased by 5 %.
Monk
Mistweaver
[With weekly restarts] All healing increased by three percent.
[With weekly restarts] Vivify healing increased by 5 %.
[With weekly restarts] Clouded Focus now increases healing and decreases mana cost by 20 % (was 15 %) for Enveloping Mist and Vivify.
[With weekly restarts] Peaceful Mending now boosts the healing of Enveloping Mist and Renewing Mist by 25/50 % (was 15/30 %).
[With weekly restarts] Spinning Crane Kick damage increased by 15 %.
[With weekly restarts] Ancient Concordance boosts the chance for Rising Sun Kick to reset by 5/10 % (was 3/6 percent).
[With weekly restarts] Lesson of Doubt increases healing and damage by as much as 40 percent (was 35 percent).
Paladin
Protection
[With weekly restarts] Avenger’s Shield damage increased by 10 %.
[With weekly restarts] Blessed Hammer/Hammer from the Righteous/Crusader Strike damage increased by 30 %.
[With weekly restarts] Hammer of Wrath damage increased by 15 %.
Priest
Holy
[With weekly restarts] All healing done increased by three percent.
Shaman
[With weekly restarts] Healing Surge healing increased by 10 %.
[With weekly restarts] Chain Heal healing increased by 10 %.
Restoration
[With weekly restarts] Healing Wave healing increased by 10 %.
[With weekly restarts] Healing Rain healing increased by 10 %.
[With weekly restarts] Overflowing Shores healing increased by 10 %.
Warlock
[With weekly restarts] Inquisitor’s Gaze Fel Barrage damage increased 35 percent.
[With weekly restarts] Inquisitor’s Gaze no more casts Fel Blast.
[With weekly restarts] Summon Soulkeeper damage increased by 35 percent.
Demonology
[With weekly restarts] Wild Imp damage increased by 15 %.
[With weekly restarts] Vilefiend damage increased by 30 %.
Destruction
[With weekly restarts] Soul Fire damage increased by 20 %.
[With weekly restarts] Incinerate damage increased by 5 %.
Dungeons and raid changes
Vault from the Incarnates
Search, the Cold Breath
Suffocating Webs now reliably hits the intended quantity of targets.
Items and reward changes
Chronologically Unstable Loop, Bronze Band of Destinies, and Heat of Primal Winter are actually eligible for socket upgrades. This fix is retroactive as well as logging.
[With weekly restarts] Outdoor activities have generally had their item levels increased by six to seven-item levels. This includes world quests, elite world quests, and the first weekly completing Hunts, Dragonbane Keep, and Community Soup event.
Vestment from the Raging Tempests and Drakebreaker’s Vestment should certainly be eligible for that Revival Catalyst when fully upgraded.
PvP balancing
Item changes
[With weekly restarts] Neltharax, Enemy from the Sky now grants 1 % attack speed in PvP (5 %).
Class balancing
Demon Hunter
[With weekly restarts] Restless Hunter (Talent) damage bonus for next Blade Dance/Death Sweep reduced by 40 % in PvP combat.
Druid
Guardian
[With weekly restarts] Frenzied Regeneration healing now 50 % (was 62 percent) effective in PvP Combat.”
Evoker
[With weekly restarts] Living Flame healing increased by 30 % in PvP Combat.
[With weekly restarts] Verdant Embrace healing increased by 20 % in PvP Combat.
[With weekly restarts] Oppressing Roar boosts the duration of incoming crowd control by 30 % (was 20 %) in PvP Combat.
Hunter
Beast Mastery
[With weekly restarts] Stormwing Harrier’s Camouflage 4-piece now boosts the damage of the next Kill Command by 10 % in PvP (was 20 %).
Marksmanship
[With weekly restarts] Rapid Fire damage increased by 15 % in PvP Combat.
[With weekly restarts] Aimed Shot damage increased by 15 % in PvP Combat.
[With weekly restarts] Chimaera Shot damage increased by 30 % in PvP Combat.
[With weekly restarts] Unerring Vision critical Strike Damage bonus effectiveness is reduced by 50 % in PvP Combat.
Monk
Mistweaver
[With weekly restarts] Healing Sphere (PvP Talent) now triggers the dispelled backlash effects from Unstable Affliction and Vampiric Touch. Healing increased by 320 percent.
Priest
Shadow
[With weekly restarts] Psyfiend (PvP Talent) healing reduction no more stacks concentrating on the same effects.
Rogue
Assassination
[With weekly restarts] Vault Delver’s Toolkit four-piece set bonus Bleed damage bonus reduced by 50 % in PvP Combat.
[With weekly restarts] Wound Poison (Deathmark version) healing reduction no more stacks concentrating on the same effects.
Shaman
Restoration
[With weekly restarts] Damage dealt to Earthen Wall Totem brought on by damage absorbed by pets is reduced by 90 percent.
Warlock
Affliction
[With weekly restarts] Unstable Affliction backlash damage increased by 35 percent.
Destruction
[With weekly restarts] Chaos Bolt damage increased by 40 % in PvP Combat (was 15 %).
[With weekly restarts] Fixed an issue that caused Bane of Havoc (PvP Talent) to manage more damage than was meant to target.
[With weekly restarts] Fel Fissure (PvP Talent) Healing reduction no more stacks concentrating on the same effects.
Warrior
Arms
[With weekly restarts] Executioner’s Precision is now 30 % effective in PvP Combat (was 50 %).
[With weekly restarts] Martial Prowess has become 33 percent effective in PvP Combat (was 50 %).
[With weekly restarts] Overpower damage increased by 20 % in PvP Combat.
[With weekly restarts] Slam damage increased by 40 % in PvP Combat.
Profession changes
Alchemy
Potion Cauldrons have experienced their size greatly increased.
Enchanting
The Prismatic Diamond Loop that drops from Avalantus within the Primalist Future should now disenchant into Dragonflight materials.
Quest changes
[With weekly restarts] Gold rewards from world quests happen to be increased.
The Azure Span
Big Kinook should now hand out tasks to more players at any given time when the Community Feast is extremely busy.
[With weekly restarts] The Tuskarr of Iskaara will hold their Community Feast once every 1.5 hours (every 3.5 hours).