Like in games from the past, crouching is again. It appears that many games that's been released recently has the crouch feature that, when pressed into the air, lets players gain a little height from the jump. In Dark and Darker, this Dark And Darker Gold is how players get onto objects to confuse NPC AI, jump over objects to avoid or quickly approach enemies or perform jumps that they normally would not have.
It's crucial for novice players to be aware of the existence of crouch-jumping and to become comfortable with it as fast as they can. Once this becomes a regular method, players enjoy a lot of advantages over players who don't utilize this feature. In addition, it allows players to safeguard their weak spot, which is their head by keeping their skull far away.
The most obvious and most crucial first combat tip for newcomers are headshots. In melee combat, using the use of arrows or magic hitting other NPCs or players on the head must always be the top priority. This isn't one of games in which headshots are only able to result in a tiny amount of damage. For Dark and Darker headshots basically deal double damage, making it easier to get used to aiming for the head may improve combat in PvE and PvP much more efficient all-around.
In games like this the statistics that players need to be paying attention to are quite evident. Most often, they're things like intelligence, strength or constitution, and occasionally even charisma. However it's also important to note that for Dark and Darker, there's an interaction speed stat which is of crucial significance. This number (which is affected by an Agility stat) is the speed at which an individual interacts and activates or loots any item within Dark and Darker.
This isn't even all this statistic affects. Knowing which classes have higher interactions per se or being aware that certain items may be equipped with buffs that can affect the speed of interaction is essential for newbies. From the slowest to fastest, most popular classes in terms of interactions are.
Another important statistic that is crucial in Dark and Darker is Movement Speed. While it may not appear as something you can put over pure damage, it makes a significant impact. Combat in this game is although enjoyable, extremely uncomfortable, and players don't have many options for defensive or evasive defense. This is why, once the opponent is close the game usually turns into wild casting and swinging to Buy DAD Gold determine who will die first.