In the land of Runeterra, Hecarim was once a proud and noble warrior of the Shadow Isles. He was the leader of the Iron Order, charged with defending the kingdom of the Blessed Isles. However, a tragedy befell his homeland when the Ruination occurred, plunging the Blessed Isles into darkness and transforming it into the Shadow Isles. When you embark on your journey, mmowow can lend a helping hand when you need help.
Hecarim was corrupted by the black mist that now engulfed his once beautiful homeland. With his body and soul twisted, he became a spectral centaur, forever bound to serve the will of the Ruined King. Now, as a fearsome revenant, Hecarim roams the Shadow Isles, leading the undead in battle and spreading fear wherever he goes.
Hecarim's Role in League of Legends:
Hecarim is a melee fighter and jungler in League of Legends. His primary role is to initiate team fights, disrupt the enemy team, and deal sustained damage. He excels at diving into the enemy backline, disrupting their formation, and wreaking havoc with his powerful crowd-control abilities.
Skills Overview and Skill Order:
Warpath (Passive): Hecarim gains bonus attack damage based on his bonus movement speed.
Rampage (Q): Hecarim cleaves nearby enemies, dealing damage that increases with his bonus movement speed. This ability also reduces the cooldown of his other skills with each cast.
Spirit of Dread (W): Hecarim creates an area of effect around him that deals magic damage to enemies while healing himself for a portion of the damage dealt. Healing is increased against large monsters.
Devastating Charge (E): Hecarim gains bonus movement speed and charges in a target direction, damaging enemies he passes through. Enemies hit by the charge are knocked back and take additional damage based on the distance traveled.
Onslaught of Shadows (R): Hecarim charges forward, fearlessly trampling enemies in his path and dealing damage. Upon reaching his destination, he fears nearby enemies for a short duration.
Skill Order: Max Q first for damage and cooldown reduction, then W for sustain and clear, and E last as it's primarily used for utility.
Runes:
Primary (Domination):
- Electrocute: Provides burst damage in swindles and team fights.
- Sudden Impact: Offers bonus lethality or magic penetration after using a dash or leap.
- Eyeball Collection: Grants bonus AD for each champion takedown.
- Ravenous Hunter: Provides sustain through spell vamp.
Secondary (Sorcery):
- Nimbus Cloak: Enhances Hecarim's mobility after casting his ultimate.
- Celerity: Amplifies the bonus movement speed from his passive and other sources.
Items:
Core Items:
- Trinity Force: Provides a mix of stats including attack damage, attack speed, and cooldown reduction, along with the Spellblade passive which synergizes well with Hecarim's Q.
- Sterak's Gage: Offers survivability and synergizes with Trinity Force, providing a shield when taking burst damage.
Boots:
- Boots of Swiftness: Enhances Hecarim's mobility, allowing him to stick to targets more effectively.
Situational Items:
- Dead Man's Plate: Adds mobility and tackiness, with the bonus damage from the passive helping Hecarim's burst.
- Spirit Visage: Provides increased healing from his W and improves his overall fight sustain.
- Death's Dance: Offers additional sustain and damage mitigation through its unique passive.
Early Game: Focus on farming the jungle efficiently while looking for opportunities to gank lanes, especially if an enemy is overextended. Hecarim's early ganks are potent due to his high mobility and crowd control.
Mid Game: Continue ganking and look to secure objectives like dragons and towers with your team. Hecarim's ultimate is a powerful tool for engaging in fights and catching out enemy carries.
Late Game: In team fights, prioritize diving onto priority targets like the enemy ADC or mid-laner. Use your ultimate to disrupt the enemy team and fear multiple targets. Peel for your carries if necessary but focus on disrupting the enemy backline.
Combos:
- Basic Gank Combo: E (Charge) into R (Ultimate) to fear the enemy, then use Q and W for damage and sustain.
- Engage Combo: Activate E (Charge), then follow up with R (Ultimate) to fear multiple enemies, and continue with Q and basic attacks.
- Escape Combo: Use E (Charge) to dash away from danger, then activate W (Spirit of Dread) for sustenance while you escape.
Team Compositions:
Hard Engage Composition:
- Top: Malphite
- Jungle: Hecarim
- Mid: Orianna
- ADC: Jhin
- Support: Leona
Scaling/Protect the ADC Composition:
- Top: Ornn
- Jungle: Hecarim
- Mid: Azir
- ADC: Aphelion
- Support: Lulu
Pick/Assassination Composition:
- Top: Camille
- Jungle: Hecarim
- Mid: Syndra
- ADC: Kai'Sa
- Support: Thresh
Each composition plays to Hecarim's strengths while offering different win conditions based on team strategy and playstyle.