The Best Perk Augments to Use in COD Black Ops 6 Zombies

in this guide, we will show you some of the most powerful of the augments, what they do, as well as their best applications.

Augments are the main source of progression in Call of Duty: Black Ops 6 Zombies alongside weapon leveling, and they're game-changers. From Weapons Mods, Field Upgrades, and Perks, Augments not only give straight-up benefits during gameplay but open up a wide variety of different playstyles within the game's existing abilities. So in this guide, we will show you some of the most powerful of the augments, what they do, as well as their best applications.

1. Equivalent Exchange-Quick Revive

Equivalent Exchange on Quick Revive brings the Second Wind mechanic from Borderlands into Call of Duty: Black Ops 6 Zombies allowing players to revive themselves while down so long as they can get a kill. This self-reviving can normally only be done with a Self-Revive Kit, but Equivalent Exchange allows for another method for prolonging runs.

Since revive kits can only be crafted up to three times per run, this gives players an additional three chances during their run so long as they can secure a kill while down. This perk pairs well with weapons like the Ray Gun and Sally and Forth, as they can be used while down, and their explosive damage makes them very forgiving.

2. Hot Foot-Stamin-Up

Hot Foot is a Minor Augment that makes it so that when you get a kill with your Lethal or Tactical, you gain significantly increased movement speed. This speed boost is significantly faster than any enemy in the game and allows you to gain distance and create breathing room.

This is useful for full-map training and allows players to reset enemies by overriding their distance threshold. An easy way to take constant advantage of this is to use Combat Axes, as they can be used over and over again, and can be you can hold more of them than most lethals. Using each at precise locations on your train route can make it so there is always a Combat Axe just a few steps away.

3. Dead Break-Deadshot Daquiri

Dead Break is a Minor Augment, but that doesn't make it any less useful. This is because at higher rounds armored enemies become much more common, as well as Manglers, which are innately armored. Manglers in particular are incredibly dangerous, especially on higher rounds, and can spawn very frequently up to a maximum of six on the map at one time.

Dead Break helps keep these Manglers and armored zombies manageable for longer, while also synergizing well with other methods of getting rid of armor like explosive damage, as it doesn't require any more or less skill to capitalize on. It's free damage and stacks with Ammo Mods as well as the Major Augment Dead Head, which further increases headshot damage, allowing to better punish enemies once their armor is stripped.

4. Dr Ram-PHD Flopper

PHD Flopper's primary use is preventing players from damaging themselves with their own explosives, with the side benefit of it dealing damage in a radius when diving from heights. Dr Ram, however, adds a third interaction that is one of the most noticeable upgrades in the game: the ability to shoulder zombies away while tac-sprinting.

This is perfect for those times when things don't go according to plan, and players are forced into more claustrophobic areas of the map. While narrow corridors would typically spell death, this perk can make these areas of the map significantly less dangerous.

5. Citrus Focus-Elemental Pop

Elemetal Pop plays off the game's Ammo Mods: elemental mods that assign a specific damage type to your weapon as well as giving them a bonus interaction against the enemies faced. Each of these Ammo mods is useful in their own way, and the different special enemies are weak to differing elements. Default, the perk will proc a random mod, but with the Major Augment "Citrus Focus" it will only proc the Weapon Mod slotted to the gun.

This allows players to better focus on specific damage types, increasing the chance that they procure certain elements. This makes it perfect for getting weapons dedicated to getting rid of Manglers, Amalgamations, and Abominations, as you can focus on the elements they are weak to, allowing for significantly more damage against these enemies.

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