There's no MT 2K21 sizeups, and also the dribbling feels anything but smooth, it actually feels as though it's RNG. I really don't know how it progressively gets worse and worse year after year. We are miles behind 16, 17, and even 19. The dribbling just feels like it has a low skill gap, and the higher skilled moves (18 half spin, walkback combos( etc) all seem clunky and uncomfortable. Like in 19 or 17 that the maximum skill moves , and it felt as though you had full control over your own player.
You can not have a considerable skill difference with sizeups that a flick of the pole that the match is going to do for you. Its fun as it's simple to use and simple to chain. Realistic dribbling is how it needs to go for a true ability limit to come. Just like in real life the sport needs to have the ability to divide the Kyrie's in the Pat Bevs in terms of hitting that it has to do besides just locking out cartoons for non ball control and simply making high ball controller just have quicker dribbling.
A match with sizeups that automatically place the speed of a movement is going to be a lot simpler to use rather than a sport where you are needed to create your own speed and use that to your benefit. The game should divide the Kyries in the Klay Thompsons in relation to dribbling and 2k20 is a step in the ideal direction in regards to making players place their own pace with their moves.
Show me a combo and I will believe it
Like I said, demo was out for a day with brand-new controllers and default option packages. I bet it will be better. It is not possible for combos to be better than 16 or 17 (the two finest 2k games) when 1 I'm talking about it being easier than 20, and two there has been no time to find shit yet.I'm not utilized to the shot meter nonetheless and I am not sure how workable it's going to actually be but it adds an Cheap NBA 2K21 MT interesting wrinkle. After bypassing 2k20 because I was burned out on the series, I am interested again.