It's known as a sandbox for a reason.I believe this is more of EVE Echoes ISK what people will need to see. This I know. Rather than defending gate decks I think newer players like myself want to understand how these things are in fact taken care of.
You're simply looking at this by the"traveling" for deliveries/hauling perspective. What happens when a large force wants to destroy your capsuleer outpost? Picture this. Should combat ships not be able to travel offline? I ask because amassing 200-300 pvp cruisers is happening at this time in null. So say that group wishes to burn your house system down. But if all it takes is to plot a path and log away, you don't have any way to stop a large force from penetrating your home and setting it ablaze. How can you suggest that chance be fixed?
I mean, it seems like you're gonna have to fight them where they are to guard your system. You need to defend your system more easily compared to individuals having the ability to travel more freely. In a cell game, it seems like journey would be more significant than enabling groups of players to block off large parts of the map so only they could play there. It seems just like with no gate camping your corps might have to work harder and much more actively to EVE Mobile ISK Buy defend what you have, is that a terrible thing?