Welcome to the Dark and Darker Bard Guide. This guide covers everything we all know so far concerning the Bard. We could keep this guide updated as new details are released.
Skills
Skills in Dark and Darker would be the core abilities to every class has unique use of. Currently, you can select a couple of the following skills to enhance the playstyle or build choice you want:
Dissonance
Encore
Song Memory and Song Memory 2
Dissonance
Creates a distressing noise to bar hostile targets inside a certain area from casting spells and silence them for 3 seconds
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Encore
The next song is automatically played towards the end with no input and it is sure to succeed
Song Memory 1 & 2
Can store as many as 4 sweet musics as space permits per Song Memory slotted
Recommended Skills
At this time around, we'd recommend using Dissonance and Song Memory 1. Songs are a vital area of the Bards kit and without one, the Bard is simply a really bad version of Rogue. Dissonance could be powerful if used at the right time in PVP battles, accustomed to silence classes with powerful spells for example Clerics and Wizard.
Perks
Perks in Dark and Darker function as unique passive traits. Each class can slot as many as 4 perks after they reach max level:
Lore Mastery
A High level of knowledge of objects increases all kinds of interaction speeds by 25%
Melodic Protection
While Playing, the caster’s physical damage reduction bonus is increased by 15%
Rapier Mastery
When utilizing a rapier, weapon damage increases by 3, and action speed increases by 5%
Wanderer’s Luck
Increases the risk of finding high-quality items when opening treasure chests.
Warsong
If the performance works, increases nearby allies’ weapon attack power by 3 for 6 seconds.
Recommended Perks
At this time around, we’d recommend using Lore Mastery, Rapier Mastery, Warsong, and Melodic Protection
Songs
Songs are musical spells the bard can enjoy to buff his allies or debuff enemies.
How to experience songs as Bard in Dark and Darker
Songs are played using magical instruments using the default “right click” to begin the song. The player will complete a mini-game event to experience notes utilizing the same input button. Depending on how well the song is conducted, the board will grant a buff to allies.
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